Add a new background image
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Remove a background image from the 3D view
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Set camera view to active view
Set the view clipping border
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Set the location of the 3D cursor
Dolly in/out in the view
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Extrude individual elements and move
| File : | startup/bl_ui/space_view3d.py:1497 |
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Extrude and move along normals
| File : | startup/bl_ui/space_view3d.py:1526 |
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Enable the transform manipulator for use
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Interactively fly around the scene
Start game engine
Toggle layer(s) visibility
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Toggle display of selected object(s) separately and centered in view
Manipulate selected item by axis
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Move the view
Set the active object as the active camera for this view or scene
Toggles the properties panel display
Set the boundaries of the border render and enables border render
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Rotate the view
Activate/select item(s)
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Select items using border selection
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Select items using circle selection
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Select items using lasso selection
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The time to animate the change of view (in milliseconds)
Snap cursor to active item
Snap cursor to the Center
Snap cursor to nearest grid node
Snap cursor to center of selected item(s)
Snap selected item(s) to cursor
Snap selected item(s) to nearest grid node
Toggles tool shelf display
View all objects in scene
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Center the camera view
Centers the view so that the cursor is in the middle of the view
Orbit the view
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Pan the view
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Switch the current view from perspective/orthographic
Move the view to the selection center
Set the view
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Zoom in/out in the view
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Zoom in the view to the nearest object contained in the border
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Match the camera to 1:1 to the render output