base classes — bpy_struct, Paint
Properties of image and texture painting mode
Invert the stencil layer
| Type : | boolean, default False |
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Paint most on faces pointing towards the view according to this angle
| Type : | int in [0, 90], default 0 |
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Size to capture the image for re-projecting
| Type : | int array of 2 items in [512, 16384], default (0, 0) |
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Extend paint beyond the faces UVs to reduce seams (in pixels, slower)
| Type : | int in [0, 32767], default 0 |
|---|
Ignore faces pointing away from the view (faster)
| Type : | boolean, default False |
|---|
Use another UV layer as clone source, otherwise use 3D the cursor as the source
| Type : | boolean, default False |
|---|
Paint most on faces pointing towards the view
| Type : | boolean, default False |
|---|
Only paint onto the faces directly under the brush (slower)
| Type : | boolean, default False |
|---|
Use projection painting for improved consistency in the brush strokes
| Type : | boolean, default False |
|---|
Set the mask layer from the UV layer buttons
| Type : | boolean, default False |
|---|
Inherited Properties
Inherited Functions
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References