base class — bpy_struct
Layer of texture faces in a Mesh datablock
Sets the layer as active for display and editing
| Type : | boolean, default False |
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Sets the layer as active for cloning
| Type : | boolean, default False |
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Sets the layer as active for rendering
| Type : | boolean, default False |
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| Type : | bpy_prop_collection of MeshTextureFace, (readonly) |
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Name of UV unwrapping layer
| Type : | string, default “” |
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Inherited Properties
Inherited Functions
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References