base classes — bpy_struct, FluidSettings
Fluid simulation settings for objects storing fluid particles generated by the simulation
Amount of particle alpha change, inverse of size influence: 0=off (all same alpha), 1=full. (large particles get lower alphas, smaller ones higher values)
| Type : | float in [0, 2], default 0.0 |
|---|
Directory (and/or filename prefix) to store and load particles from
| Type : | string, default “” |
|---|
Amount of particle size scaling: 0=off (all same size), 1=full (range 0.2-2.0), >1=stronger
| Type : | float in [0, 2], default 0.0 |
|---|
Show tracer particles
| Type : | boolean, default False |
|---|
Show drop particles
| Type : | boolean, default False |
|---|
Show floating foam particles
| Type : | boolean, default False |
|---|
Inherited Properties
Inherited Functions
|