base classes — bpy_struct, Constraint
Rotate around a different point
Target along length of bone: Head=0, Tail=1
| Type : | float in [0, 1], default 0.0 |
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Offset of pivot from target (when set), or from owner’s location (when Fixed Position is off), or the absolute pivot point
| Type : | float array of 3 items in [-inf, inf], default (0.0, 0.0, 0.0) |
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Rotation range on which pivoting should occur
| Type : | enum in [‘ALWAYS_ACTIVE’, ‘NX’, ‘NY’, ‘NZ’, ‘X’, ‘Y’, ‘Z’], default ‘NX’ |
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| Type : | string, default “” |
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Offset will be an absolute point in space instead of relative to the target
| Type : | boolean, default False |
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Inherited Properties
Inherited Functions
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