base class — bpy_struct
Settings for particle fluids physics
Artificial buoyancy force in negative gravity direction based on pressure differences inside the fluid
| Type : | float in [0, 10], default 0.0 |
|---|
Density is calculated as a factor of default density (depends on particle size)
| Type : | boolean, default False |
|---|
Interaction radius is a factor of 4 * particle size
| Type : | boolean, default False |
|---|
Repulsion is a factor of stiffness
| Type : | boolean, default False |
|---|
Spring rest length is a factor of 2 * particle size
| Type : | boolean, default False |
|---|
Stiff viscosity is a factor of normal viscosity
| Type : | boolean, default False |
|---|
Fluid interaction radius
| Type : | float in [0, 20], default 0.0 |
|---|
Linear viscosity
| Type : | float in [0, 100], default 0.0 |
|---|
How much the spring rest length can change after the elastic limit is crossed
| Type : | float in [0, 100], default 0.0 |
|---|
How strongly the fluid tries to keep from clustering (factor of stiffness)
| Type : | float in [0, 100], default 0.0 |
|---|
Fluid rest density
| Type : | float in [0, 100], default 0.0 |
|---|
Spring rest length (factor of particle radius)
| Type : | float in [0, 2], default 0.0 |
|---|
Spring force
| Type : | float in [0, 100], default 0.0 |
|---|
Create springs for this number of frames since particles birth (0 is always)
| Type : | int in [0, 100], default 0 |
|---|
Creates viscosity for expanding fluid)
| Type : | float in [0, 100], default 0.0 |
|---|
How incompressible the fluid is
| Type : | float in [0, 100], default 0.0 |
|---|
Use the initial length as spring rest length instead of 2 * particle size
| Type : | boolean, default False |
|---|
Use viscoelastic springs instead of Hooke’s springs
| Type : | boolean, default False |
|---|
How much the spring has to be stretched/compressed in order to change it’s rest length
| Type : | float in [0, 1], default 0.0 |
|---|
Inherited Properties
Inherited Functions
|
References