base class — bpy_struct
Settings for interacting with Blender data
Mode of automatic keyframe insertion for Objects and Bones
| Type : | enum in [‘ADD_REPLACE_KEYS’, ‘REPLACE_KEYS’], default ‘ADD_REPLACE_KEYS’ |
|---|
Radius of eraser ‘brush’
| Type : | int in [0, 100], default 0 |
|---|
Distance moved by mouse when drawing stroke (in pixels) to include
| Type : | int in [0, 100], default 0 |
|---|
Pixels moved by mouse per axis when drawing stroke
| Type : | int in [0, 100], default 0 |
|---|
| Type : | enum in [‘FREE’, ‘AUTO’, ‘VECTOR’, ‘ALIGNED’], default ‘FREE’ |
|---|
| Type : | enum in [‘CONSTANT’, ‘LINEAR’, ‘BEZIER’], default ‘CONSTANT’ |
|---|
Toggle whether the material is linked to object data or the object block
| Type : | enum in [‘OBDATA’, ‘OBJECT’], default ‘OBDATA’ |
|---|
When adding objects from a 3D View menu, either align them to that view’s direction or the world coordinates
| Type : | enum in [‘WORLD’, ‘VIEW’], default ‘WORLD’ |
|---|
Color of texture overlay
| Type : | float array of 3 items in [-inf, inf], default (0.0, 0.0, 0.0) |
|---|
Maximum memory usage in megabytes (0 means unlimited)
| Type : | int in [0, 32767], default 0 |
|---|
Number of undo steps available (smaller values conserve memory)
| Type : | int in [0, 64], default 0 |
|---|
Automatic keyframe insertion for Objects and Bones
| Type : | boolean, default False |
|---|
Moving things with a mouse drag confirms when releasing the button
| Type : | boolean, default False |
|---|
Causes actions to be duplicated with the object
| Type : | boolean, default False |
|---|
Causes armature data to be duplicated with the object
| Type : | boolean, default False |
|---|
Causes curve data to be duplicated with the object
| Type : | boolean, default False |
|---|
Causes F-curve data to be duplicated with the object
| Type : | boolean, default False |
|---|
Causes lamp data to be duplicated with the object
| Type : | boolean, default False |
|---|
Causes material data to be duplicated with the object
| Type : | boolean, default False |
|---|
Causes mesh data to be duplicated with the object
| Type : | boolean, default False |
|---|
Causes metaball data to be duplicated with the object
| Type : | boolean, default False |
|---|
Causes particle systems to be duplicated with the object
| Type : | boolean, default False |
|---|
Causes surface data to be duplicated with the object
| Type : | boolean, default False |
|---|
Causes text data to be duplicated with the object
| Type : | boolean, default False |
|---|
Causes texture data to be duplicated with the object
| Type : | boolean, default False |
|---|
Enter Edit Mode automatically after adding a new object
| Type : | boolean, default False |
|---|
Global undo works by keeping a full copy of the file itself in memory, so takes extra memory
| Type : | boolean, default False |
|---|
Simplify the final stroke
| Type : | boolean, default False |
|---|
Smooth the final stroke
| Type : | boolean, default False |
|---|
Color for newly added transformation F-Curves (Location, Rotation, Scale) and also Color is based on the transform axis
| Type : | boolean, default False |
|---|
Automatic keyframe insertion in available curves
| Type : | boolean, default False |
|---|
Keyframe insertion only when keyframe needed
| Type : | boolean, default False |
|---|
Current frame number can be manually set to a negative value
| Type : | boolean, default False |
|---|
Use Visual keying automatically for constrained objects
| Type : | boolean, default False |
|---|
Inherited Properties
Inherited Functions
|
References