base class — bpy_struct
Light used for OpenGL lighting in solid draw mode
The diffuse color of the OpenGL light
| Type : | float array of 3 items in [-inf, inf], default (0.0, 0.0, 0.0) |
|---|
The direction that the OpenGL light is shining
| Type : | float array of 3 items in [-inf, inf], default (0.0, 0.0, 0.0) |
|---|
The color of the lights specular highlight
| Type : | float array of 3 items in [-inf, inf], default (0.0, 0.0, 0.0) |
|---|
Enable this OpenGL light in solid draw mode
| Type : | boolean, default False |
|---|
Inherited Properties
Inherited Functions
|
References