# This program is free software; you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation; either version 2 of the License, or # (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software # Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA ## Par Kaal_le_Saint ## import Blender print obj = Blender.Object.GetSelected()[0] objMesh = obj.getData() UVx = [] UVy = [] for v in objMesh.verts: x = (1+v.uvco[0])/2 UVx.append(x) y = (1+v.uvco[1])/2 UVy.append(y) for f in objMesh.faces: ae = [] for v in f.v: az = UVx[v.index],UVy[v.index] ae.append(az) f.uv = ae objMesh.update()