base class — bpy_struct
subclasses — BoidRuleAvoidCollision, BoidRuleAverageSpeed, BoidRuleAvoid, BoidRuleFight, BoidRuleFollowLeader, BoidRuleGoal
Boid rule name
| Type : | string, default “” |
|---|
| Type : | enum in [‘GOAL’, ‘AVOID’, ‘AVOID_COLLISION’, ‘SEPARATE’, ‘FLOCK’, ‘FOLLOW_LEADER’, ‘AVERAGE_SPEED’, ‘FIGHT’], default ‘GOAL’, (readonly) |
|---|
Use rule when boid is flying
| Type : | boolean, default False |
|---|
Use rule when boid is on land
| Type : | boolean, default False |
|---|
Inherited Properties
Inherited Functions
|
References