base class — bpy_struct
Physics settings for a Material datablock
Elasticity of collisions
| Type : | float in [0, 1], default 0.0 |
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Damping of the spring force, when inside the physics distance area
| Type : | float in [0, 1], default 0.0 |
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Distance of the physics area
| Type : | float in [0, 20], default 0.0 |
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Upward spring force, when inside the physics distance area
| Type : | float in [0, 1], default 0.0 |
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Coulomb friction coefficient, when inside the physics distance area
| Type : | float in [0, 100], default 0.0 |
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Align dynamic game objects along the surface normal, when inside the physics distance area
| Type : | boolean, default False |
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Inherited Properties
Inherited Functions
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References