base class — bpy_struct
Particle system in an object
| Type : | ParticleTarget, (readonly) |
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| Type : | int in [0, inf], default 0 |
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UV Layer to control billboard normals
| Type : | string, default “” |
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UV Layer to control billboard splitting
| Type : | string, default “” |
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UV Layer to control billboard time index (X-Y)
| Type : | string, default “” |
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Child particles generated by the particle system
| Type : | bpy_prop_collection of ChildParticle, (readonly) |
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Offset in the random number table for child particles, to get a different randomized result
| Type : | int in [0, inf], default 0 |
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Cloth dynamics for hair
| Type : | ClothModifier, (readonly, never None) |
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Particle system has multiple point caches
| Type : | boolean, default False, (readonly) |
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Negate the effect of the clump vertex group
| Type : | boolean, default False |
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Negate the effect of the density vertex group
| Type : | boolean, default False |
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Negate the effect of the field vertex group
| Type : | boolean, default False |
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Negate the effect of the kink vertex group
| Type : | boolean, default False |
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Negate the effect of the length vertex group
| Type : | boolean, default False |
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Negate the effect of the rotation vertex group
| Type : | boolean, default False |
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Negate the effect of the roughness 1 vertex group
| Type : | boolean, default False |
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Negate the effect of the roughness 2 vertex group
| Type : | boolean, default False |
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Negate the effect of the roughness end vertex group
| Type : | boolean, default False |
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Negate the effect of the size vertex group
| Type : | boolean, default False |
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Negate the effect of the tangent vertex group
| Type : | boolean, default False |
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Negate the effect of the velocity vertex group
| Type : | boolean, default False |
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Particle system can be edited in particle mode
| Type : | boolean, default False, (readonly) |
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Particle system has been edited in particle mode
| Type : | boolean, default False, (readonly) |
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Hair keys are in global coordinate space
| Type : | boolean, default False, (readonly) |
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Particle system name
| Type : | string, default “” |
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Particles generated by the particle system
| Type : | bpy_prop_collection of Particle, (readonly) |
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| Type : | PointCache, (readonly, never None) |
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For reactor systems, the object that has the target particle system (empty if same object)
| Type : | Object |
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For reactor systems, index of particle system on the target object
| Type : | int in [1, 32767], default 0 |
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Offset in the random number table, to get a different randomized result
| Type : | int in [0, inf], default 0 |
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Particle system settings
| Type : | ParticleSettings, (never None) |
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Target particle systems
| Type : | bpy_prop_collection of ParticleTarget, (readonly) |
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Enable hair dynamics using cloth simulation
| Type : | boolean, default False |
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Use key times
| Type : | boolean, default False |
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Vertex group to control clump
| Type : | string, default “” |
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Vertex group to control density
| Type : | string, default “” |
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Vertex group to control field
| Type : | string, default “” |
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Vertex group to control kink
| Type : | string, default “” |
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Vertex group to control length
| Type : | string, default “” |
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Vertex group to control rotation
| Type : | string, default “” |
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Vertex group to control roughness 1
| Type : | string, default “” |
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Vertex group to control roughness 2
| Type : | string, default “” |
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Vertex group to control roughness end
| Type : | string, default “” |
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Vertex group to control size
| Type : | string, default “” |
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Vertex group to control tangent
| Type : | string, default “” |
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Vertex group to control velocity
| Type : | string, default “” |
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Inherited Properties
Inherited Functions
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References