base class — bpy_struct
Point cache for physics simulations
Compression method to be used
| Type : | enum in [‘NO’, ‘LIGHT’, ‘HEAVY’], default ‘NO’ |
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Cache file path
| Type : | string, default “” |
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Frame on which the simulation stops
| Type : | int in [1, 300000], default 0 |
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Frame on which the simulation starts
| Type : | int in [1, 300000], default 0 |
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Number of frames between cached frames
| Type : | int in [1, 20], default 0 |
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| Type : | boolean, default False, (readonly) |
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Index number of cache files
| Type : | int in [-1, 100], default 0 |
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Info on current cache status
| Type : | string, default “”, (readonly) |
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| Type : | boolean, default False, (readonly) |
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| Type : | boolean, default False, (readonly) |
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| Type : | boolean, default False, (readonly) |
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Cache name
| Type : | string, default “” |
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Point cache list
| Type : | PointCaches bpy_prop_collection of PointCache, (readonly) |
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Save cache files to disk (.blend file must be saved first)
| Type : | boolean, default False |
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Read cache from an external location
| Type : | boolean, default False |
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Use this files path when library linked into another file.
| Type : | boolean, default False |
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Update simulation with cache steps
| Type : | boolean, default False |
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Inherited Properties
Inherited Functions
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References