Module GameTypes :: Class KX_GameActuator
[hide private]
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Class KX_GameActuator

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PyObjectPlus --+            
               |            
          CValue --+        
                   |        
     SCA_ILogicBrick --+    
                       |    
           SCA_IActuator --+
                           |
                          KX_GameActuator

The game actuator loads a new .blend file, restarts the current .blend file or quits the game.

Properties:

Instance Methods [hide private]
    Deprecated
string
getFile()
Returns the filename of the new .blend file to load.
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setFile(filename)
Sets the new .blend file to load.
source code
    Inherited from SCA_ILogicBrick
integer
getExecutePriority()
Gets the execution priority of this logic brick.
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KX_GameObject
getOwner()
Gets the game object associated with this logic brick.
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setExecutePriority(priority)
Sets the priority of this logic brick.
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    Inherited from CValue
string
getName()
Returns the name of the CValue.
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    Inherited from PyObjectPlus
bool
isA(game_type)
Check if this is a type or a subtype game_type.
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Instance Variables [hide private]
string. fileName
the new .blend file to load
Constant in... mode
The mode of this actuator
    Inherited from SCA_ILogicBrick
int executePriority
This determines the order controllers are evaluated, and actuators are activated (lower priority is executed first).
string name
The name of this CValue derived object (read-only).
KX_GameObject or None in exceptional cases. owner
The game object this logic brick is attached to (read-only).
    Inherited from PyObjectPlus
bool invalid
Test if the object has been freed by the game engine and is no longer valid.
Method Details [hide private]

getFile()

source code 
Returns the filename of the new .blend file to load.
Returns: string

Deprecated: use the fileName property

setFile(filename)

source code 
Sets the new .blend file to load.
Parameters:
  • filename (string) - The file name this actuator will load.

Deprecated: use the fileName property