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PyObjectPlus --+
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CValue --+
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SCA_ILogicBrick --+
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SCA_IActuator --+
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KX_GameActuator
The game actuator loads a new .blend file, restarts the current .blend file or quits the game.
Properties:
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| string |
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| Inherited from SCA_ILogicBrick | |||
| integer |
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| KX_GameObject |
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| Inherited from CValue | |||
| string |
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| Inherited from PyObjectPlus | |||
| bool |
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| string. |
fileName the new .blend file to load |
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| Constant in... |
mode The mode of this actuator |
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| Inherited from SCA_ILogicBrick | |||
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| int |
executePriority This determines the order controllers are evaluated, and actuators are activated (lower priority is executed first). |
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| string |
name The name of this CValue derived object (read-only). |
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| KX_GameObject or None in exceptional cases. |
owner The game object this logic brick is attached to (read-only). |
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| Inherited from PyObjectPlus | |||
| bool |
invalid Test if the object has been freed by the game engine and is no longer valid. |
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Deprecated: use the fileName property |
Deprecated: use the fileName property |
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| Generated by Epydoc 3.0beta1 on Wed Aug 26 12:07:40 2009 | http://epydoc.sourceforge.net |