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PyObjectPlus --+
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CValue --+
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SCA_ILogicBrick --+
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SCA_IActuator --+
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KX_IpoActuator
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| integer |
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| integer |
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| boolean |
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| boolean |
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| integer |
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| Inherited from SCA_ILogicBrick | |||
| integer |
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| KX_GameObject |
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| Inherited from CValue | |||
| string |
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| bool |
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| float |
frameEnd End frame. |
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| string |
framePropName Assign this property this action current frame number |
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| float |
frameStart Start frame. |
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| int |
mode Play mode for the ipo. |
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| string |
propName Use this property to define the Ipo position |
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| bool |
useChildren Update IPO on all children Objects as well |
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| bool |
useIpoAdd Ipo is added to the current loc/rot/scale in global or local coordinate according to Local flag |
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| bool |
useIpoAsForce Apply Ipo as a global or local force depending on the local option (dynamic objects only) |
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| bool |
useIpoLocal Let the ipo acts in local coordinates, used in Force and Add mode. |
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| Inherited from SCA_ILogicBrick | |||
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| int |
executePriority This determines the order controllers are evaluated, and actuators are activated (lower priority is executed first). |
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| string |
name The name of this CValue derived object (read-only). |
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| KX_GameObject or None in exceptional cases. |
owner The game object this logic brick is attached to (read-only). |
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invalid Test if the object has been freed by the game engine and is no longer valid. |
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Deprecated: use other attributes. |
Deprecated: use propName |
Deprecated: use frameStart |
Deprecated: use frameStart |
Deprecated: use frameEnd |
Deprecated: use frameEnd |
Deprecated: use useIpoAsForce |
Deprecated: use useIpoAsForce |
Deprecated: use useIpoAdd |
Deprecated: use useIpoAdd |
Deprecated:
use |
Deprecated:
use |
Deprecated: use useIpoLocal |
Deprecated: use useIpoLocal |
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modePlay mode for the ipo. (In GameLogic.KX_IPOACT_PLAY, KX_IPOACT_PINGPONG, KX_IPOACT_FLIPPER, KX_IPOACT_LOOPSTOP, KX_IPOACT_LOOPEND, KX_IPOACT_FROM_PROP)
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| Generated by Epydoc 3.0beta1 on Wed Aug 26 12:07:40 2009 | http://epydoc.sourceforge.net |