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PyObjectPlus --+ | CValue --+ | SCA_ILogicBrick --+ | SCA_IActuator --+ | KX_VisibilityActuator
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Deprecated | |||
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Inherited from SCA_ILogicBrick | |||
integer |
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KX_GameObject |
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Inherited from CValue | |||
string |
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Inherited from PyObjectPlus | |||
bool |
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boolean |
useOcclusion whether the actuator makes its parent object an occluder or not |
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boolean |
useRecursion whether the visibility/occlusion should be propagated to all children of the object |
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boolean |
visibility whether the actuator makes its parent object visible or invisible |
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Inherited from SCA_ILogicBrick | |||
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int |
executePriority This determines the order controllers are evaluated, and actuators are activated (lower priority is executed first). |
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string |
name The name of this CValue derived object (read-only). |
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KX_GameObject or None in exceptional cases. |
owner The game object this logic brick is attached to (read-only). |
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Inherited from PyObjectPlus | |||
bool |
invalid Test if the object has been freed by the game engine and is no longer valid. |
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Deprecated: Use the visibility attribute instead. |
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