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PyObjectPlus --+ | CValue --+ | SCA_ILogicBrick --+ | SCA_IActuator --+ | SCA_PropertyActuator
Property Actuator
Properties:
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string |
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string |
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Inherited from SCA_ILogicBrick | |||
integer |
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KX_GameObject |
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Inherited from CValue | |||
string |
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Inherited from PyObjectPlus | |||
bool |
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int |
mode TODO - add constants to game logic dict!. |
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string |
propName the property on which to operate. |
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string |
value the value with which the actuator operates. |
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Inherited from SCA_ILogicBrick | |||
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int |
executePriority This determines the order controllers are evaluated, and actuators are activated (lower priority is executed first). |
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string |
name The name of this CValue derived object (read-only). |
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KX_GameObject or None in exceptional cases. |
owner The game object this logic brick is attached to (read-only). |
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Inherited from PyObjectPlus | |||
bool |
invalid Test if the object has been freed by the game engine and is no longer valid. |
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Set the property on which to operate. If there is no property of this name, the call is ignored.
Deprecated: Use the propName attribute instead. |
Deprecated: Use the propName attribute instead. |
Set the value with which the actuator operates. If the value is not compatible with the type of the property, the subsequent action is ignored.Deprecated: Use the value attribute instead. |
Deprecated: Use the value attribute instead. |
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