Module GameTypes :: Class SCA_PropertyActuator
[hide private]
[frames] | no frames]

Class SCA_PropertyActuator

source code

PyObjectPlus --+            
               |            
          CValue --+        
                   |        
     SCA_ILogicBrick --+    
                       |    
           SCA_IActuator --+
                           |
                          SCA_PropertyActuator

Property Actuator

Properties:

Instance Methods [hide private]
    Deprecated
 
setProperty(prop)
Set the property on which to operate.
source code
string
getProperty()
Returns the name of the property on which to operate.
source code
 
setValue(value)
Set the value with which the actuator operates.
source code
string
getValue()
Gets the value with which this actuator operates.
source code
    Inherited from SCA_ILogicBrick
integer
getExecutePriority()
Gets the execution priority of this logic brick.
source code
KX_GameObject
getOwner()
Gets the game object associated with this logic brick.
source code
 
setExecutePriority(priority)
Sets the priority of this logic brick.
source code
    Inherited from CValue
string
getName()
Returns the name of the CValue.
source code
    Inherited from PyObjectPlus
bool
isA(game_type)
Check if this is a type or a subtype game_type.
source code
Instance Variables [hide private]
int mode
TODO - add constants to game logic dict!.
string propName
the property on which to operate.
string value
the value with which the actuator operates.
    Inherited from SCA_ILogicBrick
int executePriority
This determines the order controllers are evaluated, and actuators are activated (lower priority is executed first).
string name
The name of this CValue derived object (read-only).
KX_GameObject or None in exceptional cases. owner
The game object this logic brick is attached to (read-only).
    Inherited from PyObjectPlus
bool invalid
Test if the object has been freed by the game engine and is no longer valid.
Method Details [hide private]

setProperty(prop)

source code 

Set the property on which to operate.

If there is no property of this name, the call is ignored.
Parameters:
  • prop (string) - The name of the property to set.

Deprecated: Use the propName attribute instead.

getProperty()

source code 
Returns the name of the property on which to operate.
Returns: string

Deprecated: Use the propName attribute instead.

setValue(value)

source code 

Set the value with which the actuator operates.

If the value is not compatible with the type of the property, the subsequent action is ignored.

Deprecated: Use the value attribute instead.

getValue()

source code 
Gets the value with which this actuator operates.
Returns: string

Deprecated: Use the value attribute instead.